The UNOFFICIAL Mowzie’s Mobs mod contains powerful mobs that have unique characteristics and behaviours. Each of them is comparable to a boss, so battles will be fierce and hard. The add-on was originally developed for Java, before being ported to the handheld version of the game.
Spawn: cold biomes and mountains
Looks kind when he’s sleeping
Cold related abilities.
May have a way to deal with him before his powers awaken.
Guards the crystal.
Not a statue or a human at all.
Guards something precious in the dungeon
Instantly kills anyone who dares enter it.
There’s a way to kill him, but you have to find it.
Drop: Axe and Helmet.
The axe has horizontal attack and vertical attack (when crouching).
Spawn: Underground in the caves
Difficult to catch.
Can climb like spiders
Only an iron pickaxe or better can deal with its defenses
Will devour anything that moves non-stop.
Looks like a plant.
Waits for prey unmoving.
Advised to attack from afar
Drops: Seeds of Foliat.
Can be planted as seed and cultivated as meat.
Once planted, Foliat will not be friendly and will attack the player
Spawn: Hills and Mountains
If hit with a projectile while under attack, the mob will land. Then you can finish it off.
Drop: Spike for Poison Blade or Antidote
Barako – Defender of the Sun
Head of the Barako Pack.
Sits on a throne in Barako’s village.
Attacks with the sun’s rays
Spawns Barako to protect himself
Drop: A mask that spawns Barako
Changes in the new version
Changed how monster abilities work
Modified the application of abilities on the player
Reworked all abilities and add-on features